Website powered by

Deserted Town (Environment)

In this project. I decided to create a abandon ghosted town environment, which was related to the movie called WALL E, where the earth was in chaos and all the humans left the earth. So from this I created a small town in Maya, then I used one of my previous Lamborghini car that I made and decided to break it down, with the windows and the parts being removed from the vehicle. Then I placed all the assets in the scene. After that I exported the assets in Substance Painter to apply the textures with dirt, rust, decay. After that I went onto Unreal Engine to composite the scene,. I added in the sky system and added in foliage's around the environment.

The other vehicles was not my creation. I took them form Quixel Megascans and the trucks from Unreal Engine Market. Same with the foliage's I took them from Quixel Megascans.