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Lamborghini Huracan

For this project. I wanted to go deep with my 3D modelling and hard surface modelling, which i decided to create a vehicle called the Lamborghini Huracan. I first collected a blueprint of the vehicle and started to build it in Maya and UV map it. Then i used substance painter to apply the materials for the vehicle. Then I used Cinema 4D and Octane Render to render the asset for the final shot.